
Inferno
Steel Hunters Wiki
These missiles are much weaker but cover a larger radius.
Effects
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Effect 1Lvl 1: Missiles leave behind a burning area for 3 seconds that deals 150 damage every second.Lvl 2: Missiles leave behind a burning area for 4 seconds that deals 175 damage every second.Lvl 3: Missiles leave behind a burning area for 5 seconds that deals 200 damage every second.Lvl 4: Missiles leave behind a burning area for 6 seconds that deals 225 damage every second.Lvl 5: Missiles leave behind a burning area for 7 seconds that deals 250 damage every second.
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Effect 2Lvl 1: Enemies receive 5% additional damage from attacks while standing within the burning area.Lvl 2: Enemies receive 10% additional damage from attacks while standing within the burning area.Lvl 3: Enemies receive 15% additional damage from attacks while standing within the burning area.Lvl 4: Enemies receive 20% additional damage from attacks while standing within the burning area.
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Effect 3Lvl 1: Enemies continue to be burned for 2 seconds after leaving the burning area.Lvl 2: Enemies continue to be burned for 3 seconds after leaving the burning area.
Stats
Ability Cooldown |
60 sec |