Broodmother offers offensive and supportive utility with her Sentry Turrets and Cocoon Shell abilities that make her a zone control specialist.Base Stats
- Structure - 6600
- Shield - 2100
Weapon - Plasma Spitter
[h4]Mod: Swarm[/h4]Base Stats - Damage: 175
- Magazine: 20
- Crit multiplier: 0.8
- Quick Reload: No
- Every hit increases damage by 2%, stacking up to 10 times. Resets on reload.
- Every 10 hits on an enemy Hunter increases the Ability Power of the next Cocoon by 10%, stacking up to 4 times.
- Critical Hits have a 40% chance of restoring 1 ammo to the magazine.
- Damage: 156
- Magazine: 20
- Crit multiplier: 0.8
- Quick Reload: No
- Hits heal Brood Turrets for 35% of damage done.
- Hitting enemies with 5 consecutive shots increases Brood Turret damage done to them by 5% for 6s, stacking up to 5 times.
- Hitting 3 Critical Hits on an enemy causes Brood Turrets to prioritize them if they are within 120m.
Ability 1 - Brood Turret
General- Maximum Turrets deployed: 2
- Damage: 300
- Range: 120m
- Turret HP: 4000
- Cooldown: 25s
- Charges: 2
- Duration: 120s
- If Broodmother is within 50m of a Turret for 10s, it's max Structure increases by 800, stacking up to 3 times.
- Enemies hit by a rocket take 50 damage per second for 3s, stacking up to 4 times.
- If Broodmother is under 35% Structure, Turrets deal 20% more damage and have 20% increased fire rate.
- Damage: 30
- Range: 120m
- Turret HP: 4000
- Cooldown: 25s
- Charges: 2
- Duration: 120s
- After being deployed fire rate is increased by 80% for 6s.
- When out of combat, Turrets have a 15m repair aura that restores 100 Structure per second to Broodmother and teammates.
- Turret damage is increased by 10%. This is doubled when both Turrets are deployed.
Ability 2 - Cocoon
[h4]Mod: Chrysalis[/h4]Base Stats - Shell Structure: 4000
- Healing: 280 Structure per second
- Completion Bonus: 1000 Structure
- Radius: 75m
- Cooldown: 60s
- Duration: 8s
- Cocoon restores an additional 60 Structure per second.
- When Cocoon ends, Broodmother and nearby teammates restore an additional 2500 Structure.
- When Cocoon ends, Broodmother gains 25% damage resistance for 5s.
- Shell Structure: 4000
- Healing: 280 Structure per second
- Completion Bonus: 40% Ammo restored to Magazine
- Radius: 75m
- Cooldown: 60s
- Duration: 8s
- Each wave of healing also gives Broodmother's teammates 0.5% increased damage for 10s, stacking up to 16 times.
- Increases Ammo restored upon completion to 100%.
- When Cocoon ends, Plasma Spitter does not use any Ammo for 5s.
Mainframe
[h4]Mod: Queen[/h4]Effect 1- Increases Repair Kit effectiveness by 15%.
- Using a Repair Kit decreases Shield recharge delay by 3s until the end of Battle, stacking up to 4 times.
- Repair Kits can Overcharge Broodmother's Structure by up to 25%.
- Reduces the cooldown of Cocoon by 2s for every 8 hits with Plasma Spitter.
- Every 2 uses of Cocoon increases Ability Power by 15%, stacking up to 3 times.
- Each wave of healing from Cocoon also gives Brood Turrets 1.5% damage resistance for 10s, stacking up to 16 times.