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Maintenance Break and Changelog

Maintenance Break and Changelog
Steel Hunters

Published: May 14th 2025

We are currently undergoing scheduled maintenance!Our servers are temporarily offline as we work on implementing improvements and fixes to enhance your gameplay experience.The maintenance is expected to last approximately 4 hours, and we’ll keep you updated if anything changes.In the meantime, have a look at the changelog: https://steelhunters.com/en/news/558-changelog-v041I'll also add it at the bottom of this page! We sincerely apologize for the inconvenience and appreciate your patience and understanding. Thank you!

May 14th 2025 - 0.41.2 - Update Notes
Hunters
You can find information on our design philosophy on Ability Power and how it scales in-battle here .
Razorside
Mainframe
  • Mod: Calloused
    • Updated Effect 1
      • Increased Structure threshold for Ability cooldown reduction from 15/15/20/25/30% → 30/30/35/35/40%.
    • Updated Effect 2
      • Increased Structure threshold for Ammo overcharge from 15/20/20/25% → 30/35/35/40%.
      • Increased Cooldown from 30s → 60s.
Ursus
  • Weapon
    • Mod: Blizzard
      • Base Stats
        • Reduced base damage from 95 → 90.
      • Updated Effect 1
        • Reduced max stacks from 5 → 4 .
  • Missile Barrage
    • Base Stats
      • Increased missile lock-on range from 180m → 230m .
    • Mod: Fury
      • Base Stats
        • Increased cooldown from 20s → 30s .
  • Glacial Armor
    • Mod: Iceberg
      • Updated Effect 2
        • Reduced scaling of damage resistance aura from 10/15/20/25% → 5/10/15/20% .
    • Mod: Ferocity
      • Updated Effect 2
        • Reduced damage buff per stack from 5% → 4% .
      • Updated Effect 3
        • Reduced duration of damage buff after Glacial Armor expires from 8/12s → 4/8s .
Prophet
Martyr scaling range did not make much sense especially when compared with a lot of our other Mods. By improving the base range and scaling damage it should now feel consistently better while leveling up the System Tree.
  • Weapon
    • Base Stats
      • Reduced crit damage modified from +80% → +70% .
      • Reduced charged shot damage scaling from +75% → +70% .
    • Mod: Plague
      • Updated Damage over Time effect to scale with Ability Power.
  • Sentinel Drone
    • Mod: Martyr
      • Base Stats
        • Updated Self-Destruct Explosion damage to scale with Ability Power.
        • Increased Self-Destruct Explosion radius from 40m → 75m .
      • Reworked Effect 1
        • Self-Destruct Damage increases from 1000 → 1250/1500/1750/2000/2250 .
      • Updated Effect 2
        • Reduced structure restored when Sentinel Drone self-destructs from 1000/1500/2000/2500 → 1250/1500/1750/2000 .
        • Updated structure restored to scale with Ability Power.
  • Vengeance Strike
    • Mod: Trial
      • Base Stats
        • Fixed Mod: Trial launching 20 missiles instead of 12 with Ability Power scaling.
Fenris
  • Weapon
    • Mod: Dread
      • Updated Effect 2
        • Updated Damage over Time effect to scale with Ability Power.
    • Mod: Claw
      • Updated Effect 2
        • Updated damage bonus to scale with Ability Power.
  • Plasma Arc
    • Base Stats
      • Reduced System Tree Explosion Damage Node for Mod: Lightning from 250 → 150 per Node.
    • Mod: Lightning
      • Base Stats
        • Reduced Explosion Damage from 2500 → 2200 .
Weaver
  • Weapon
    • Mod: Venom
      • Updated Effect 1
        • Updated Damage over Time effect to scale with Ability Power.
Heartbreaker
Enhancing Weapon Responsiveness To maintain Heartbreaker's signature weapon feel we've optimized her Scope-In and Scatter Reduction durations. These adjustments alongside refinements to her Scatter Compensation Curve aim to make the Railgun more satisfying and responsive to use. Promoting Skill Expression Recognizing the importance of skill expression especially through critical hits we've increased Heartbreaker's Critical Damage Modifier . While Tracker remains a valuable team-oriented ability that helps stabilize her damage output these changes are designed to reward high-skill gameplay with greater impact. Aligning with Other Hunters Combined with the previously introduced Scope-In mechanic and the removal of Damage Fall-Off these updates are intended to bring Heartbreaker's performance in line with other Hunters across Hunter Levels and player skill.
  • Weapon
    • Base Stats
      • Increased Crit Damage from +50% → +70% .
      • Reduced Scope-In Duration from 1.8s → 1.5s .
      • Reduced Scatter Reduction Duration from 1.8s → 1.5s .
      • Updated Scatter Reduction Rate to reduce faster when beginning to Scope-In and finish at the same time.
      • Fixed Scope-In Damage Bonus stopping at +10% instead of the intended +20% at max.
    • Mod: Markswoman
      • Updated Effect 2
        • Reduces Scope-In time to 1.4/1.35/1.3/1.25/1.2s .
    • Mod: Focus
      • Updated Effect 3
        • Updated Damage over Time effect to scale with Ability Power.
Trenchwalker
  • Leech Gun
    • Base Stats
      • Reduced System Tree Node damage from 10080 per Node.
      • Added damage falloff.
    • Mod: Drain
      • Base Stats
        • Fixed Mod: Drain restoring 40% Structure instead of 75% .
      • Updated Effect 1
        • Reduced damage from consecutive hits from 3/6/9/12/15% → 3/5/7/8.5/10% .
      • Updated Effect 2
        • Reduced critical damage increase from 6/9/12/15% → 6/8/10/12% .
      • Fixed Effect 2
        • Fixed Effect level 1 granting 60% critical damage instead of 6% .
      • Updated Effect 3
        • Reduced bonus damage from 300/550 → 250/350 .
  • Hybrid Grenade
    • Base Stats
      • Fixed System Tree Node providing +65 damage instead of +32.5 damage per Node.
      • Fixed System Tree Node providing + 30 healing instead of +65 healing per Node.
    • Mod: Infection
      • Updated Effect 1
        • Increased damage tick rate from 0.45/0.425/0.4/0.375/0.35s → 0.475/0.45/0.425/0.4/0.375s .
        • Increased healing tick rate from 0.9/0.85/0.8/0.75/0.7s → 0.95/0.9/0.85/0.8/0.75s .
      • Updated Effect 3
        • Reduced effect lingering duration from 2/3s → 1.5/2.25s .
Taurus
  • Taurus can now appear as an AI Hunter.
Bugfixes
  • Fixed the name and grade of the skin at BattlePass level 60.
  • Fixed Salvage Crate Boosters being consumed if the Arena Tier cannot reward Salvage Crates.
  • Fixed Salvage Crate Boosters not always giving extra Salvage Crates after a battle where Salvage Crates can drop.
  • Fixed various localization issues.
  • Fixed issues relating to a crash that occurs due to long load times.
  • Fixed issues relating to the bug causing Players to drop to 8 FPS in certain circumstances.
  • Fixed Razorside's Mod: Barrage displaying the wrong clip size in the Hangar.
Go to the original article on the official Steelhunters Steam page