
Infection
Steel Hunters Wiki
Increases how often damage and healing occur in the area. Upgrading it also gives energy when healing and makes targets that leave the area keep getting damage or healing for a short time.
Effects
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Effect 1Lvl 1: Improves damage tick rate from 0,5 sec to 0.45 sec and healing tick rate from 1 sec to 0.9 secLvl 2: Improves damage tick rate from 0,5 sec to 0.425 sec and healing tick rate from 1 sec to 0.85 secLvl 3: Improves damage tick rate from 0,5 sec to 0.4 sec and healing tick rate from 1 sec to 0.8 secLvl 4: Improves damage tick rate from 0,5 sec to 0.375 sec and healing tick rate from 1 sec to 0.75 secLvl 5: Improves damage tick rate from 0,5 sec to 0.35 sec and healing tick rate from 1 sec to 0.7 sec
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Effect 2Lvl 1: Every Heal Tick also replenishes 8 Leech Gun EnergyLvl 2: Every Heal Tick also replenishes 10 Leech Gun EnergyLvl 3: Every Heal Tick also replenishes 12 Leech Gun EnergyLvl 4: Every Heal Tick also replenishes 14 Leech Gun Energy
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Effect 3Lvl 1: Applies a lingering damage or healing effect to targets for 2 sec after leaving the ability areaLvl 2: Applies a lingering damage or healing effect to targets for 3 sec after leaving the ability area
Stats
Stats |
none |